I am a DND enthusiast as many of you might have gathered through the exorbitant amount of content, I write about it. There exist out in the world, however, countless other amazing roleplaying games for us to explore. I have decided to make a new series to research and write about these other amazing games that do not receive the love and appreciation they deserve. It is time for them to move out of the shadows and into the spotlight.
In this article, I will be exploring two fantastic roleplaying games, very different from each other and DND. I will talk today about Vampire the Masquerade (specifically 5th edition) and Kids on Bikes.
VAMPIRE THE MASQUERADE
Vampire the Masquerade is a roleplaying game that has been around for years. If you hadn’t already guessed it is about vampires. Similarly, to DND it has a Game Master, specifically for this game called the Storyteller. The characters players create will all be vampires, and there are several different types of vampires to choose from. In addition to a class like system of vampire types, you also have skills that you can add points into. These skills can be general, or you can have specializations in certain skills. Like you may be specifically good at lockpicking even though you are not necessarily a thief.
Once you create your vampire though the world is completely up to the storyteller. You can be in the modern age or sometime in the past, or you can play in the future. There are infinite possibilities for story plots and the entire system is built around the ability to play any kind of scenario the storyteller chooses.
KIDS ON BIKES
Kids on Bikes is a fun and funky RPG. It’s has a strong 80s feel and centers around just a bunch of people finding strange, spooky, and exciting adventures around their small town. The great thing about this game is that players also help the GM create the world, so the places start familiar and the weight of making an entire town isn’t placed on just one person.
When players create their characters, they are not just focusing on what their character can do, but instead on who their character is. Characters are based on famous media troupes, and from their customization happens through strengths and flaws the character has. Players are also encouraged to work with other players to form relationships between characters.
After characters are finalized the world is your oyster. The GM will lead players through all sorts of crazy and troubling adventures.
These two RPGs seem like loads of fun, and I am itching to try them out. I hope, like me, there is someone out there who is wondering if maybe there are other fantastic RPGs to try and love.
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