THE DUTCH DRAWING GAME



OBJECTIVE OF THE DUTCH DRAWING GAME: The objective of The Dutch Drawing Game is to reach the targeted score before your opponents.

NUMBER OF PLAYERS: 2 to 4 players

MATERIALS: A double 6 domino set, and a flat surface.

TYPE OF GAME: Connecting Domino Game

AUDIENCE: Adults


OVERVIEW OF THE DUTCH DRAWING GAME

The Dutch Drawing Game is a connecting domino game for 2 to 4 players. The goal of the game is to score the needed number of points to win first.

Four-player games can be played as partnerships. If choosing to play with teams, partners sit across from each other and take turns placing tiles on the train.

SETUP

The dominoes are shuffled, and each player will draw their hand. In a 2 or 3-player game, each player draws a hand of 7 tiles each. In a 4-player game, each player draws 6 tiles.

The remaining tiles form the boneyard, but the last two tiles cannot be drawn from it.

If playing with partnerships, each player draws 7 tiles each and there is no boneyard to draw from.

GAMEPLAY

The leading player should be chosen randomly. Then in clockwise order, each player will take turns placing tiles to either end of the train. The tile played to the end of the train must match on the side connected with the end of the train.

On a player’s turn, they must play a tile. A player must draw from the boneyard if there is not a playable tile in their hand. They will draw one (or two in some variations) tile. If they still cannot play a tile to the train, then they pass their turn. 

After the draw pile has only two tiles remaining then no more tiles can be drawn. If a player no longer can play a tile on their turn they must pass.

Doubles are played centered but do not branch the train.

The game continues until a player plays their last domino or until no player can play a domino to the train.

SCORING

After the round ends each player counts the number of pips remaining in their hand. The [0,0] tile counts as 13 pips. If a player has no dominoes in hand, then their pip value is 0.

The player with the lowest pip value is the winner of the round and scores the sum of all other players’ pip values minus their own. If there is a tie, then no player scores for the round.

The game continues until a player reaches the targeted score. For a 2-player game, the target score is 100 points. If playing a 3 or 4-player game the target score is 61 points.

END OF ROUND

When a player reaches the targeted score the game ends. This player is the winner.

Amber Crook
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