OBJECT OF LANSQUENET: The object of Lansquenet is to win bids and collect stakes from other players.

NUMBER OF PLAYERS: 2 or more players

MATERIALS: A standard deck of 52 cards, chips or money for bidding, and a flat surface.

TYPE OF GAME: Banking Card Game



Lansquenet is a banking game for 2 or more players. The goal of the game is to win bids to collect stakes from other players. You can do this as a player or as the bank which revolves its way around the table.

This is a bidding game so if there are maximum or minimum bids players would like set into place, this should be done before the game.


The first dealer AKA the banker is random. The banker will shuffle the cards and the player to their left will cut the deck. The deck is then placed facedown in front of the banker and they will pay to the bank a stake.

The starting to the right or the banker players will place stakes. When players place a stake, it must not be more than the banker has placed. There are three options for placing a stake as a player. You may match the banker’s stake. You may place a stake less than the banker’s; that when totaled with the other player’s stakes made so far does not exceed the banker’s stake, or you can pass.

This continues until either a player places a stake equal to that of the banker’s, all players stakes equal the bankers or all players have passed and wish not to stake anymore.

If a single player makes a stake equal to that of the banker’s, all other players retract their stakes, and the single-player bids against the bank.

Card Ranking

There is no ranking of cards. The only thing viewed is if a card is equal in rank, regardless of suit.


Once stakes have been settled the banker will flip two cards from the deck. The first is the banker’s card and goes to the left of them; the second is the players’ card and goes to the right of the banker. If the two cards match in rank, the banker automatically wins and collects all stakes from players. If they do not match, however, the game continues.

If the two cards do not match the banker continues to flip cards from the top of the deck until one of the cards is matched in rank. If the card flipped matches the banker’s card, the banker wins. This is also true if it matches the players’ card. If the banker wins, they receive all stakes made by players. If the banker loses, they must pay each player the stake they made.


When a banker loses the bank is passed to the right of the banker unless the bank has been previously sold. If it has been sold and is being passed and not bought it passes to the right of the original owner of the bank. For example, if Player A had the bank and sold it to Player B (who sits to the left of Player A), and then Player B lost the bank. The bank would pass to Player C (who sits to the right of Player A).

If the banker wins, they may choose to pass or keep the bank. If keeping the bank, they will either keep their winning as additional stakes in the bank or under certain circumstances be able to cash out their winnings from the bank. If the banker won by matching the first two cards revealed, then they may choose to take the winnings from the hand, out of the game, or to keep it in the bank as additional stake. If they did not win this way, they must keep the winnings in the bank as stake.

If the banker decides to pass on the bank, other players may offer to buy the bank. This is done by putting up a stake equal to that of the bank if the banker had chosen to keep the bank. If there are multiple buyers, the player closest to the right of the banker has the first choice. If there are no buyers the bank passes to the right of the banker, and that player may choose what stake they wish to put in the bank.

If a bank has been bought, and if the new banker has won, they may choose to sell the bank. A bank can be sold a maximum of three times before it is passed to the right of the original owner.


The game ends when players wish to stop playing. It is a bidding game so players may cash out or join between hands.  

Amber Crook
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