OBJECTIVE OF QUINIENTOS: The objective of Quinientos is to reach 500 points before your opponents.


MATERIALS: One double 6 set of dominoes, a way to keep score, and a flat surface.

TYPE OF GAME: Connecting Domino Game



Quinientos is a connecting domino game for 4 players. The goal of the game is to reach 500 or more points to win.

The game uses fixed partnerships. Partners should sit across from each other.


A dealer is chosen randomly and shuffled the tiles. Each player is dealt 7 dominoes each. There should be no remaining dominoes.


For the first round of the game, the player with the double 6 starts the layout. After the first round, the first player passes to the right. This player may start the layout with whichever tile they wish. Turn order is counterclockwise.

On a player’s turn, they will add a tile to the layout if they can. If they cannot legally add a tile, they will pass their turn. To add a tile to the layout you must connect the end of one tile to the other by matching the numbers on the ends touching. The only exception is a double, where both numbers must match, and it is added to the layout at a 90-degree angle.

The game is played until a player manages to play all tiles from their hand or until all 4 players pass their turn, unable to play to the layout.

If a player manages to empty their hand their team wins the round. If the game ends with a blocked layout, then each team will count the number of pips on tiles they have remaining in hand. The team with the lower pip count is the winning team. if there is a tie for how many pips each team has remaining. Then the round ends in a tie.


After the winner of the round has been determined scoring can begin. The winning team will score a number of points equal to the number of pips remaining in the losing team’s hands.

If the round ended in a tie, then there is no score for the round.

After scoring is complete a new round is started. The tiles are collected and redealt, and a new layout is made as described under Gameplay.

There is also a bonus for winning the first through fourth rounds. The first round is worth an additional 100 points to the winners. The second round is worth 75, the third is worth 50, and the fourth is worth 25 points. Any rounds played after this do not have an additional bonus. The bonus for the round is not earned, however, if the round ended in a blocked game.

There are also bonuses based on the winner’s last tile played. If it was a non-double tile that can be played to either side of the layout the winner’s team earns an additional 100 points. If the winner’s last tile was the double blank that could be played to either both or one of the sides of the layout, they also earn an additional 100 points. Though there are variations to this rule that state the bonus is only earned if the double blank can be played to one side of the layout only.


The game ends when a team reaches or exceeds 500 points. This team wins the game.

Amber Crook
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