SPOONS AND A SPORK



OBJECTIVE OF SPOONS AND A SPORK: Be the player with the most points at the end of the game 

NUMBER OF PLAYERS: 3 – 8 Players 

CONTENTS:  52 Playing Cards, 100 Scoring Cards  

TYPE OF GAME: Speed Card Game 

AUDIENCE: Ages 8+ 


INTRODUCTION OF SPOONS AND A SPORK 

Spoons and a Spork is a reimagining of the classic speed game Spoons.  In this game, players will be racing to form a four-of-a-kind in their hand.  The first to do so wins a trophy card for the round and gets first draw from the score pile.  As soon as that player draws a card, everyone else draws as quickly as possible.  The twist is that there are sporks in the pile as well.  These will reduce a player’s score at the end of the round.  After a series of rounds, whoever has the most points wins. 

CONTENTS  

The deck of 52 cards contains four suits ranking (low) Ace – King (high).  The 100 card scoring deck contains 50 spoon cards, 38 spork cards, and 12 trophy cards. 

SETUP 

From the spoon and spork scoring deck, pull the correct number of spoons and sporks.  Shuffle them together and place the pile face-down in the center of the table.   

# of Players # of Rounds # of Spoon Cards # of Spork Cards 
12 
12 
10 
12 

Shuffle the cards and deal four to each player. The dealer places the rest of the cards face down within their reach.  

THE PLAY 

The round begins with the dealer drawing the top card from the draw pile and adding it to their hand.  The dealer then chooses one card from their hand and passes it face down to the player on their left.   

Everyone is playing simultaneously.  As soon as a player has a card passed to them, they can start playing.  This is a speed game, so players are trying to pick up and pass cards as quickly as possible. 

If cards are passed faster than a player is able to pick up, the cards should be stacked in a pile.  Potentially, each player will have their own small draw pile building up to their right.  This pile is filled with cards passed to them by the player on their right. 

A player can never have more than 5 cards in their hand at once. 

ENDING THE ROUND 

As soon as a player has four-of-a-kind in their hand, they may take a scoring card from the center pile.  Once a scoring card has been touched by a player, everyone else at the table can immediately grab a scoring card of their own.   

The goal is to get a spoon scoring card.  If a player grabs a spork scoring card, they may put it back and grab another card (if there are still cards available in the center pile).  Once all of the score cards are taken, the round ends. 

CONTINUING THE GAME 

At the end of the round, the playing cards are collected and the deal passes left from the previous dealer.  Continue play until the final round has been completed. 

SCORING 

Players keep the scoring card they grabbed.  New scoring cards are used to create the score pile each round. 

The player who gets the four-of-a-kind first wins the trophy card as well.   

At the end of the game, players earn 2 points for each trophy card they won.  They lose 2 points for each spork they have collected.  They earn one point for each spoon they have collected. 

WINNING 

The player with the highest net score at the end of the game wins. 

Mark Ball
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