CRAG



OBJECTIVE OF CRAG: Be the player with the highest score at the end of the game

NUMBER OF PLAYERS: 2 or more

MATERIALS: Three 6 sided dice

TYPE OF GAME: Dice

AUDIENCE: Family, Adults


INTRODUCTION TO CRAG

Every now and then it seems like a fun idea to play good ole fashioned Yahtzee.  Let’s face it, that game is sitting in the back of almost every closet in America collecting dust.  We get it out and dive in only to remember half way through why we do not play it.  It takes so long.  What should be the perfect light party game becomes a drag while players wait for others to complete their turn.  There is a solution to this problem – Crag. 

Crag is a a fast paced alternative to Yahtzee that only involves three dice and two rolls per turn.  If you want a Yahtzeeish  experience with faster gameplay, this is the game for you.

THE SCORECARD

THE PLAY

Have each player roll all three dice.  The player with the highest total gets to go first. 

On their turn, each player will roll all three dice.  They may choose to reroll one, two or all three dice a second time.  Players are trying to create the best combination possible during their turn.  Combinations are determined by the scoresheet.  Each player should document their own score once they are finished rolling.  A player must fill in a score space on each turn.  If a player did not roll a combination that works with their remaining options, they must choose one and write a zero in the space. 

Once finished, they pass the dice and the score sheet to the next player.  Each player will take thirteen turns.

CRAG

A Crag is the highest valued roll in the game.  In order to roll a Crag, a player must roll a total of thirteen with two of the dice being a pair.  For example, a player would have to roll a 1,6,6, a 3,5,5, or a 5,4,4.  Doing so earns fifty points.

WINNING

At the end of the thirteen turns, total up the scores.  The player with the highest score total wins the game.

Mark Ball
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