Shedding and Accumulating Cards


This page is part of a series of pages that classifies games by their objective and does not give any specific rules to any games. Please check out the rest of our site for more in-depth pages on gaming rules.

These games revolve around the two opposing objectives of either accumulating or “shedding “or to get rid of, cards as soon as possible.

Shedding

These games come in three different types. The objective varies slightly, some wanting you to have no cards first, some not caring as long as you’re not the last to have cards, and some require you get rid of your cards as fast as you can.

First with No Cards in Hand

These games have the objective to be the first player to shed all the cards from their hand to be the winner. Matching games and Solitaire games all fall under this category as well as quite a few rummy games.

Last with Cards in Hand

The objective here is to not to be the loser, the player with cards left in hand last. All beating games have this objective as well as a few climbing games.

As Fast as You Can

The objective in these games is to get rid of your cards as quickly as you can and there is usually a ranking system for players for how quickly they complete this. Climbing games use this type of system.

Accumulating

These games use play mechanics that allow you to accumulate cards into your hands while eliminating cards in other players hands. War games use this objective along with some combat games.

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