SUPERFIGHT



OBJECT OF SUPERFIGHT: The object of Superfight is to be the player who has won the most matches at the end of the game. 

NUMBER OF PLAYERS: 3 or more players

MATERIALS: 160 Character Cards and 340 Powers and Problems Cards

TYPE OF GAME: Party Card Game

AUDIENCE: 8+


OVERVIEW OF SUPERFIGHT

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Superfight Card Game - Absurd Superpower Arguments...
  • Combine character and attribute cards to make ridiculous fights and argue over...
  • Superfight is party game of super powers and super problems
  • Main starter deck for SUPERFIGHT

Superfight is a fun, family-friendly, argumentative game! Mix character and superpower cards to make the best combination to win a match! Argue why your mix is the best out of all the players’. If the group agrees with you, the match has been won! The player who has won the most matches wins the game.

Expansion packs are available to allow for a larger group of players, longer game times, and a wider variety of characters. If you can argue your case, this game is the one for you!

SETUP

The setup is simple and quick. Separate the decks into white cards and black cards. Shuffle each deck and place them face down in the middle of the group. Every Superfight game contains the following:

  • 160 White Cards: These are the character cards. For example, the cards may say “Sasquach”, “Cheetah”, “Obama”, or “Viking”.
  • 340 Black Cards: These are weakness or power cards that will add or subtract to your character. Examples of these are “Breathes Fire”, “6 Inches Tall”, “Afraid of Clouds”, and “Horrible Self Esteem”

GAMEPLAY TO SUPERFIGHT

Once the decks have been shuffled and placed in the middle of the group, the first and second players will draw three white cards and three black cards, making sure to keep them secret. These two players will then choose one white card and one black card, placing them face down in front of them. They will then discard the remaining cards into the discard pile. 

These two players will then flip their cards as dramatically as possible, revealing their fighters! Each player will then draw one black card and add it to their fighter. Both players then argue with the group as to why their fighter will win the match. The other players vote on who they believe would win the match, determining who earns the point.

The player with the most votes wins the point and moves on to fight with the next competitor. The next player will then draw three white cards and three black cards, choosing one of each to keep. They will then lay their fighter down, drawing an extra black card to add more powers to their fighter!

These two will then battle the same as the first. The two will debate which fighter is more powerful, and then the group will determine. This rotation will continue around the group until all cards have been discarded or until the group decides the game is over.

END OF GAME

The end of the game can be decided by the group or when there are no more cards available. The player who has won the most Superfight matches wins the game!

VARIATIONS OF SUPERFIGHT

Here are a few variations to the classic Superfight game mode.

USELESS SUPERPOWERS

If you wanna make the most ridiculous and silly characters rather than the toughest, you can play this version of the game. Instead of arguing over which superhero is likely to win the Superfight, you argue over which superhero has the most useless superpowers. Each player builds the most ridiculous, useless superhero and then battles against another player. Both players then argue over which hero is the most ridiculous. The other players then vote, and the player with the most votes wins the round.

VILLAIN BATTLE

Instead of heroes battling other heroes, in this game mode, one player is deemed the villain and battles the other players at the table. In this game mode, the “least liked player” plays first, becoming the “villain”. The villain chooses one white and one black card from their hand and then adds another random black card from the middle. All other players then build their best “hero” to try and defeat the villain. Once each player has built their hero, all players, including the villain, hand out one black “weakness” card to another player at the table. The villain chooses which player has the hero that is most likely to defeat their character, and that player wins the round. The next villain is the player sitting to the left of the current villain.

SUPERFIGHT EXPANSION PACKS

One of the greatest things about Superfight is that it is the game that keeps giving! There are currently 19 expansions of the game that you can add to the original 500-card game. This means you can essentially keep playing the game without ever getting bored! Here are some of our favorite Superfight expansions.

  • Superfight Blue Deck: This expansion adds location cards to the game. So, now, instead of just simply characters (white cards) with abilities (black cards) fighting each other, you also add a location where the two players have to battle!
  • Superfight Mythology Deck: Just as you may think, this expansion adds 100 popular characters from mythology to the deck, including Athena, Hercules, Achilles, and more!
  • Superfight Green Deck: This deck expansion adds kid-friendly characters and abilities to the game, such as “the big bad wolf”, “Rapunzel”, and “Pick a Dinosaur”.
  • Superfight Orange Deck: This deck is advertised as the “nerdy deck” and contains cards from various pop culture, sci-fi, and other science references.
  • Superfight 80s Deck: As it sounds, the 80s deck includes 100 1980s-themed cards.
  • Superfight Red Deck: This expansion is for ADULTS only. If you want to incorporate some Cards Against Humanity R-rated themes to your Superfight game, this is the expansion pack for you!
  • Superfight Challenge Deck: This deck completely changes the game. Instead of winning in a standard battle, players now draw a yellow card which has a condition that players have to win. Conditions include “Rap Battle”, “Quidditch”, and “Best Pokemon Master”!
Nakoa Davis