ALICE IN WORDLAND



OBJECTIVE OF ALICE IN WORDLAND: The objective of Alice in Wordland is to be the player with the most points when the game comes to an end.  

NUMBER OF PLAYERS: 3 to 8 Players 

MATERIALS: 1 Music-Playing Teapot Timer, 3 Time Tokens, 42 VP Tokens, 60 Discussion Topics, 25 Forbidden Letter Cards, 8 Scoring Cards, 8 Character Cards, 1 Caterpillar Token, and Instructions 

TYPE OF GAME: Party Card Game 

AUDIENCE: Ages 8 and Up 


OVERVIEW OF ALICE IN WORDLAND 

In Wonderland, the Queen of Hearts is the dreadful ruler. She has invited you to her palace for a tea party, but she has some strange rules that you must follow in order to stay. For this visit, she has outlawed the use of some parts of the alphabet. Any player who uses a word that has those letters will be sent home! Who will be the last one standing? 

SETUP 

The player who is the youngest will collect he Queen of Hearts Character card, and they will place it in front of them face up. The rest of the players will then choose a random Character card, also placing it in front of them, face up. Any remaining character cards can be returned to the box. The timer is then placed in the center of the playing area, within reach of all players.  

Divide the letter cards, depending on their back. Each pile should then be shuffled and placed on the table, facing down. The discussion cards are also shuffled and placed on the table. The VP tokens should be organized in a pile on the table next to the board. The game is then ready to begin! 

GAMEPLAY 

The game is played over the course of a number of rounds equal to the number of players participating in the game. Each round consists of three phases: the preparation phase, the discussion phase, and the cleanup phase. Gameplay will continue clockwise around the group.  

To begin the preparation phase, the players will stack the scoring cards, organizing them by number in descending order. Each card should be oriented on a certain side depending on the player count. The remaining cards can be placed in the box. If any of the players draw the Queen of Hearts, the Tweedie Twins, the White Rabbit, the Caterpillar, or the Mad Hatter, they will collect the assigned items found in the Character’s section of the cards.  

Each player will then draw three letter cards, one of each color, placing them on a row in front of all players. These cards represent the forbidden letters for the current round. The player who collects the Queen of Hearts card will start the timer and take their first turn. Turns proceed clockwise around the group.  

When a player completes their turn, they must say something associated with the current discussion topic that is taking place. The players must ensure that they do not use any of the Forbidden Letters for the current round! The player will then reset the timer, and the player on their left will immediately take their turn. The player will be removed from the round if they use a word with a forbidden letter or if they cannot think of a word. The first player out will place the top scoring card in front of them, and each player after will collect the next scoring card.  

When only one player remains in the round, the discussion phase comes to an end. The final player will collect the final scoring card. Every player will collect the points found on their scoring card. The players should keep track of their points by using the point tokens. 

To begin a new round, the letter cards are shuffled and returned to their piles. Each player will pass their Character cards to the player on their left. A new round will then begin with the preparation phase.  

END OF GAME 

Once all of the characters are used by every player, the game will come to an end. The players will tally their points to determine the winner. The player with the highest number of points, is the winner! 

Ellie Phillips
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