OBJECTIVE OF FOUR SEASONS: Move all of the cards onto their foundation pile according to suit
NUMBER OF PLAYERS: 1 player
NUMBER OF CARDS: 52 cards
TYPE OF GAME: Solitaire
INTRODUCTION OF FOUR SEASONS
Four Seasons is a challenging solitaire game with a small tableau making it great to play in tight spaces. Players work through the draw pile while managing only four tableau columns. The beginning foundation rank is determined at random, and three of the foundations must be uncovered during play. Players have a ten percent chance of beating this game.
THE CARDS & THE LAYOUT
This game uses a standard 52 card French deck. Shuffle the cards and deal out five in such a way that a cross is formed. Cards should not overlap. Deal out a sixth card to one of the corners of the cross. This forms the first foundation pile and determines the starting cards for the other foundation piles. All cards are dealt face up. The rest of the cards form a draw pile.
Draw one card at a time from the draw pile. This card can be placed on any of the tableau or foundation piles where it can be played legally. If the card cannot be played, place it face up on the waste pile. The top card of the waste pile is always available for play.
The tableau cards forming the cross are built in descending order, and suit does not matter. This means that a 6 of hearts can be played on a 7 of spades for example. Top cards of the tableau are available for play and can be moved to other tableau or foundation piles. Aces can be high unless they are the beginning cards of the foundation piles.
The remaining three foundation cards should be placed in the three corners of the cross as they are uncovered during gameplay. Foundations are built in ascending order according to suit, and they can go around the corner if needed. For example, if the foundation begins with a 10, the foundation would build 10,J,Q,K,A,2,3 and so on with the 9 being the final card.
Successfully move all of the cards to their appropriate foundation pile in ascending order to win the game.