OBJECTIVE OF PALAZZO: The objective of Palazzo is to be the player with the largest palace and most victory points when the game comes to an end. 

NUMBER OF PLAYERS: 2 to 4 Players 

MATERIALS: 4 Summary Cards, 1 Value 3 Certificates, 5 Rider Tiles, 48 Building Tiles, 1 Material Supply, 8 Frames that Include 4 Quarries, 1 Master Builder, 55 Money Cards, and Instructions 

TYPE OF GAME: Hand Management Card Game 

AUDIENCE: Ages 10 and Up 


In the ages of the late renaissance, the players will act as wealthy landowners with only one goal in mind. Each player wants to build the most magnificent palace in all of the land. The players must choose from various modules, scoring more victory points as they progress. Players are only able to progress when they have money in hand.  


The material supply is placed in the center of the playing area at the first step of setup. The four quarries are placed around it. The master builder can be placed on any of the quarries. All of the building tiles are sorted depending on their backing and shuffled, creating three stacks. 

The five game ending cards are shuffled into the final deck of building tiles. Five cards are drawn from the first deck and placed on the quarries and material supply, one on each. The value three certificate is placed beside the material supply as well. All money cards are shuffled and placed facing down, creating a supply.  

Each player will then draw four money cards, ensuring that they hide them from the other players. The players may also collect a summary card. The game is then ready to begin. 


The players will determine who will act as the first player. Once this is chosen, the turns will rotate in a clockwise fashion throughout the game. During their turn, a player must take money, purchase or sell building tiles, or complete tile reconstruction.  

When a player decides to take money, they will draw a number of cards from the supply that is one more than the number of players. These cards are then displayed on the table in front of them. Two cards are added to their hand, then each player in a clockwise order will choose a card to add to their hand. 

Buying or selling building tiles requires the player to draw two tiles from the building tile stack. The first card is placed in the material supply facing up, and the second is placed on a quarry. The quarry is determined by counting in a clockwise direction the number of spaces that is equal to the number of windows found on the tile. The player will then decide to buy tiles or sell tiles. 

Tiles can only be purchased in the material supply. In order to determine which tile can be sold, the player will move the master builder to the next quarry that contains at least one building tile in clockwise order. Any and all building tiles found within this quarry are able to then be sold.  

Finally, if a player chooses to complete a tile reconstruction, they are able to reconstruct one of their previously built tiles. This costs money, and if the player does not have any, then this action cannot be completed. During this action, the player may choose to remove a building tile, place a building tile, or remove a building tile from the game. Once a player has completed their chosen action, the next player will begin their turn.  


The game comes to an end when all of the end game tiles have been drawn. No actions are to be completed once they are drawn. The players will then figure their Victory Points. The player with the most Victory Points, wins the game. 

Ellie Phillips
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