PASUR



OBJECTIVE OF PASUR: Be the first player to earn 62 points or more

NUMBER OF PLAYERS: 2 – 4 players 

NUMBER OF CARDS: 52 cards

RANK OF CARDS: (low) Q,K,A,2,3,4,5,6,7,8,9,10,J (high) 

TYPE OF GAME: Fishing

AUDIENCE: Adults


INTRODUCTION OF PASUR

Pasoor is a fishing game popular in Iran.  It is similar to Cassino and Basra in that players are trying to create card combinations in order to capture cards from the pond.  Pasur is unique because players must create combinations that add up to eleven.  

THE CARDS & THE DEAL

 Using a 52 card deck, deal four cards to each player.  Deal four more face up to the center of the playing space.  These four cards form the pool.  If any Jacks are dealt to the pool, they are removed, shuffled back into the deck and replaced with a different card.

THE PLAY

Play begins with the player seated left of the dealer.

THE TURN

On a player’s turn, they either use a card from their hand to collect one or more cards from the pool, or they add one of their cards to the pool.  A player may not add a card to the pool that can be used to pick up others.

PICKING UP CARDS

Numbered cards, including Aces, can be used to pick up one or more cards as long as the sum total of all the cards equals 11.  For example, if the player has a 7 in their hand, and a 3 and an Ace are in the pool, they can use the 7 to pick up those two cards.

Kings can be used to pick up one other King, and Queens can be used to pick up one other Queen.

A Jack collects all the Jacks and numbered cards from the table.

Any captured cards are collected and placed face down near the player.

SUR

If a player captures every card from the table, they have completed a Sur.  This can be done with any card other than a Jack.  A player keeps track of how many Surs they have completed by turning up a captured card.

If the table is cleared, the next player must add one card to the pool.  This action completes their turn.

REPLENISHING HANDS

When players run out of the cards, the dealer doles out four more to each player.

ENDING THE ROUND

Play continues until all of the cards are dealt and played.  After the final deal, the last player to match a card from the pool also captures the remaining unmatched cards.

SCORING

The player with the most Clubs earns 7 points.  No points are earned if there is a tie for most Clubs.  The 2 of Clubs is worth 2 points.  Aces and Jacks are 1 point each.  Each Sur earns 5 points.

WINNING

The player that first reaches 62 points or more wins the game.

Mark Ball
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